PulsoGym
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Tutorials, features and the reasoning behind PulsoGym.

How to build your first program, how the app stores supersets and drop sets, what each component of training load answers, and the design decisions that shape the product.

Concept

Gamification does get people moving — but the effect drops once the game ends

A 602-person trial and a meta-analysis of 16 studies both confirm gamification raises activity while it runs — and both show how much that gain shrinks once the incentive ends.

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Concept

Training with a crew: what the research says about group exercise and consistency

Group cohesion is linked to better exercise adherence — but the effect only shows up once the group is actually designed to build cohesion. The newest update found a much smaller advantage than the classic finding.

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Concept

Training with the Apple Watch: what changes when logging moves from your pocket to your wrist

Wrist heart rate during resistance training is accurate for some exercises and far less so for others, according to two controlled studies — and calories remain the watch's weakest number.

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Concept

Weekly frequency per muscle group: what the literature supports and what is preference

With weekly volume matched, higher frequency improves strength more consistently than hypertrophy. Two controlled studies show the pattern, and where the choice becomes real preference.

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Concept

RPE is not an opinion: the number tracks real effort, and that is why the app asks only once

Studies comparing perceived exertion with cortisol, lactate and CK show it tracking real physiological strain — and matching the RPE asked set by set. Why PulsoGym asks for it only once, at the end.

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Concept

Load progression without a spreadsheet: what to look for on the history screen

Tonnage and RPE per session already answer whether training is getting heavier. A 16-week study with 64 people shows why that number never climbs in a straight line.

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Concept

A superset is not a circuit: what changes in the stimulus, and when each fits

One pairs the same muscle group, the other alternates different groups on purpose. What the research supports about each against traditional training — and what has not been tested head to head.

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Concept

Why logging your load changes the workout, even when the program stays the same

Two controlled studies show effort changing just because a person saw a number — before any change to the plan itself. What the feedback literature says, and what still hasn't been tested.

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Concept

Rest between sets: the right number depends on the goal, not on habit

Long rest wins consistently for strength; for hypertrophy the advantage exists, but it is small and uncertain. What the literature shows, and where that becomes density in the app.

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Concept

Training periodisation: why no model wins the head-to-head comparison

Linear, undulating and block periodisation compared in non-competitive lifters — what the recent literature supports, and what the evidence still does not settle.

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Tutorial

How to build your first training program

From the empty program to your first logged session: days, regular exercises, drop sets and supersets, with the app's real screens.

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Feature

Supersets and drop sets: what they are and how the app stores each one

Why neither method fits in a notes field — and what changes in the volume calculation when they become real structure.

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Concept

Components of training load: volume, tonnage, TUT and density

Four numbers that fall out of the prescription on their own — and what each one answers about the real cost of a training day.

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Concept

Why the app waits for two sessions before suggesting a change

Describing one session is always true. Recommending based on one alone is an expensive mistake. The difference between the two organises the whole module.

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